Skylar's Adventure

At Right Nice Games my role was that of a narrative designer but my work was not limited to only narrative design.
I worked on different levels with varying environments and mechanics that hade to implemented and planed into the levels design.


Working there I was a part of a small team of designers and did much self-driven work within level design, prototyping and narrative design

Key Learning

  • Gained a deeper understanding of Narrative design.

  • A deeper understanding of the industry.

Personal Contribution

  • Level Design I helped plan out and build levels for the game.

  • Wrote the dialogue, story, and wrote characters.

Skylar's Adventure -

NDA


Genre

Puzzle - Platformer


Platform
---------------


Tools

Unreal Engine 4, Perforce.


Internship Time

 8 Months.



Team size

12 designer's / 2D / 3D artist's. 



Role

Narrative designer - Narrative Designer.



Contribution

Designed levels, wrote dialogue, story and characters.

Software

Made in Unreal Engine 4


Used Perforce


worked with Unreal Engine 4 blueprints

Skylar's Adventure

At Right Nice Games my role was that of a narrative designer but my work was not limited to only narrative design.
I worked on different levels with varying environments and mechanics that hade to implemented and planed into the levels design.


Working there I was a part of a small team of designers and did much self-driven work within level design, prototyping and narrative design

Twitter Link

To get more information, please contact me and I can talk more in detail about my work at Skylar's Adventure.

Mines

One of the levels I worked on was the Mines, I can't talk too much about it but I worked a lot with creating the level in a limited space and vertical design without making the levels too linear.

Jungle

The last level I worked on was the jungle, here I worked with another designer we split the level so we could work on it together. Here I worked a lot with puzzles and exploration of the level.

I also prototyped a part of the jungle working heavily with puzzles and large areas but I worked on my own on this part.

To get more information, please feel free to contact me


Email: JesperBentzer@gmail.com


Phone:(+46) 76-275 68 40